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root / trunk / compiler / ooasCompiler / src / org / momut / ooas / ast / types / OoActionSystemInstance.java @ 7

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/**
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  *
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  *                      OOAS Compiler
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  *
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  *       Copyright 2015, AIT Austrian Institute of Technology.
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  * This code is based on the C# Version of the OOAS Compiler, which is
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  * copyright 2015 by the Institute of Software Technology, Graz University
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  * of Technology with portions copyright by the AIT Austrian Institute of
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  * Technology. All rights reserved.
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  *
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  * SEE THE "LICENSE" FILE FOR THE TERMS UNDER WHICH THIS FILE IS PROVIDED.
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  *
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  * If you modify the file please update the list of contributors below to in-
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  * clude your name. Please also stick to the coding convention of using TABs
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  * to do the basic (block-level) indentation and spaces for anything after
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  * that. (Enable the display of special chars and it should be pretty obvious
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  * what this means.) Also, remove all trailing whitespace.
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  *
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  * Contributors:
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  *               Willibald Krenn (AIT)
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  *               Stephan Zimmerer (AIT)
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  *               Markus Demetz (AIT)
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  *               Christoph Czurda (AIT)
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  *
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  */
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package org.momut.ooas.ast.types;
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import org.momut.ooas.codegen.java.ActionSystemClass;
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///////////////////////////////////////////////
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///  Complex Type: OoActionSystem
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///
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public final class OoActionSystemInstance
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{
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        // pointer to type
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        public OoActionSystemType Type;
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        // name of the current object
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        public String Name;
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        // counts the number of objects that have been created by this object
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        public int numberOfCreatedObjects;
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        // pointer to a C# instance of this object
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        public ActionSystemClass Instance; // FIXME: this breaks layering.
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        // pointer to the object that created us
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        public OoActionSystemInstance ParentObject;
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        public OoActionSystemInstance(String aName, OoActionSystemType aType, ActionSystemClass anInstance, OoActionSystemInstance aParentObj)
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        {
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                Name = aName;
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                Type = aType;
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                ParentObject = aParentObj;
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                Instance = anInstance;
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                numberOfCreatedObjects = 0;
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                if (ParentObject != null)
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                        ParentObject.numberOfCreatedObjects++;
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        }
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}
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