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root / branches / compiler / cSharp / ooasCompiler / src / libs / c5 / UserGuideExamples / Toposort.cs @ 3

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/*
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 Copyright (c) 2003-2006 Niels Kokholm and Peter Sestoft
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 Permission is hereby granted, free of charge, to any person obtaining a copy
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 of this software and associated documentation files (the "Software"), to deal
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 in the Software without restriction, including without limitation the rights
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 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 copies of the Software, and to permit persons to whom the Software is
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 furnished to do so, subject to the following conditions:
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 The above copyright notice and this permission notice shall be included in
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 all copies or substantial portions of the Software.
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 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 SOFTWARE.
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*/
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// C5 example: topological sorting 2005-09-09
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// Compile with 
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//   csc /r:C5.dll Toposort.cs 
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using System;
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using System.Text;
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using C5;
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using SCG = System.Collections.Generic;
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using SDD = System.Diagnostics.Debug;
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namespace Toposort {
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  class TestToposort {
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    public static void Main(String[] args) {
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      Node<String> 
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        d = new Node<String>("d"), 
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        e = new Node<String>("e"),
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        c = new Node<String>("c", d, e),
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        b = new Node<String>("b", d),
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        a = new Node<String>("a", d, b, c);
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      foreach (Node<String> n in Toposort0(a))
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        Console.WriteLine(n);
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      Console.WriteLine();
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      foreach (Node<String> n in Toposort1(a))
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        Console.WriteLine(n);
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      Console.WriteLine();
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      foreach (Node<String> n in Toposort2(a))
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        Console.WriteLine(n);
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    }
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    // Toposort 0, adding each node when finished, after its descendants.
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    // Classic depth-first search.  Does not terminate on cyclic graphs.
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    public static IList<Node<T>> Toposort0<T>(params Node<T>[] starts) {
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      HashedLinkedList<Node<T>> sorted = new HashedLinkedList<Node<T>>();
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      foreach (Node<T> start in starts) 
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        if (!sorted.Contains(start)) 
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          AddNode0(sorted, start);
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      return sorted; 
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    }
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    private static void AddNode0<T>(IList<Node<T>> sorted, Node<T> node) {
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      SDD.Assert(!sorted.Contains(node));
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      foreach (Node<T> child in node.children) 
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        if (!sorted.Contains(child)) 
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          AddNode0(sorted, child);
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      sorted.InsertLast(node);
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    }
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    // Toposort 1, using hash index to add each node before its descendants.
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    // Terminates also on cyclic graphs.
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    public static IList<Node<T>> Toposort1<T>(params Node<T>[] starts) {
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      HashedLinkedList<Node<T>> sorted = new HashedLinkedList<Node<T>>();
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      foreach (Node<T> start in starts) 
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        if (!sorted.Contains(start)) {
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          sorted.InsertLast(start);
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          AddNode1(sorted, start);
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        }
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      return sorted; 
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    }
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    private static void AddNode1<T>(IList<Node<T>> sorted, Node<T> node) {
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      SDD.Assert(sorted.Contains(node));
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      foreach (Node<T> child in node.children) 
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        if (!sorted.Contains(child)) {
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          sorted.ViewOf(node).InsertFirst(child);
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          AddNode1(sorted, child);
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        }
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    }
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    // Toposort 2, node rescanning using a view.
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    // Uses no method call stack and no extra data structures, but slower.
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    public static IList<Node<T>> Toposort2<T>(params Node<T>[] starts) {
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      HashedLinkedList<Node<T>> sorted = new HashedLinkedList<Node<T>>();
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      foreach (Node<T> start in starts) 
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        if (!sorted.Contains(start)) {
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          sorted.InsertLast(start);
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          using (IList<Node<T>> cursor = sorted.View(sorted.Count-1,1)) {
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            do { 
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              Node<T> child;
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              while (null != (child = PendingChild(sorted, cursor.First))) {
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                cursor.InsertFirst(child);
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                cursor.Slide(0,1);
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              }
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            } while (cursor.TrySlide(+1));
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          }
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        }
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      return sorted; 
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    }
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    static Node<T> PendingChild<T>(IList<Node<T>> sorted, Node<T> node) {
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      foreach (Node<T> child in node.children) 
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        if (!sorted.Contains(child))
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          return child;
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      return null;
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    }
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  }
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  class Node<T> { 
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    public readonly T id;
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    public readonly Node<T>[] children;
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    public Node(T id, params Node<T>[] children) { 
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      this.id = id; this.children = children;
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    }
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    public override String ToString() { 
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      return id.ToString();
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    }
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    public Node<T> this[int i] {
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      set { children[i] = value; }
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      get { return children[i]; }
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    }
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  }
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}